• View all by JohnDoeGamesJohnDoeGames
  • Follow JohnDoeGamesFollowFollowing JohnDoeGamesFollowing
  • Add To CollectionCollection
  • Community
  • Devlog

Chess MV

← Return to Chess MV

Devlog

  • Debug: You can now castle
    February 08, 2022 by JohnDoeGames
    It is now possible to castle. This is the move where the king moves two steps to the left or right, and the rook on that side moves to the other side of the king. This can only be done when not in che... Continue reading
  • Debug: Exchange pawns when reaching the other side
    February 07, 2022 by JohnDoeGames
    So, one of the 3 moves I forgot to event was to exchange a pawn for a better piece when reaching the other side of the board. I corrected this mistake. There is 2 more moves which I still need to crea... Continue reading
  • Debug: False check still
    February 07, 2022 by JohnDoeGames
    The false check was not solved, even though I improved the code. This time, I am pretty sure it works as it should. If any problems still happen, I'd love to hear about it, but I really think everythi... Continue reading
  • Debug: False check
    February 07, 2022 by JohnDoeGames
    I forgot to flip off a switch, which caused the engine to see false checks even if there was none. The problem should now be solved!... Continue reading
  • The chess engine for MV is finished!
    February 06, 2022 by JohnDoeGames#release
    I didn't think I could do it, but I did! I made a player vs player chess game for RPG maker MV. And it didn't take me anywhere near as long as I expected. The game is still really simple, but fully pl... Continue reading
itch.io·View all by JohnDoeGames·Report·Embed